About Me


 
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Hi, I’m Marc, Lead Mission Designer at Gearbox Software. Prior to joining Gearbox, I worked as a professional writer and designer at Obsidian Entertainment, Ready at Dawn, Studio Wildcard and Human Head Studios, and earned a master’s degree at the Guildhall at SMU, where I specialized in level design. I also founded my own indie studio, Silken Sail Entertainment, which has released one game so far.

My game dev journey has been full of twists and turns, but it’s never failed to be interesting. I’ve been an athlete, a YouTuber, a voice actor, a designer, and a writer, and each experience has taught me something new. At every step, my goal has been to create engaging works of fiction, and video games have always had a special place in my heart. Only in games can the audience truly participate in the story, and I’m always looking to take narrative agency to the next level.

I hope that you’ll follow along as I continue to grow both personally and professionally, and that you enjoy the stories I tell along the way. Thanks for stopping by, and have a great day!